Our Outlanders tutorial will help you get up to speed with the new city building game on the Apple Arcade. We’re going to go through how all this works before moving on to the more concrete tips and tricks that can get you to reach the most challenging stages.
If you grew up playing sims like Caesar, SimCity, or the more recent Cities: Skyline, you’re going to be pretty familiar with Outlanders. It features a bunch of different stages, each with its own key and optional goals. This varies from saving food to making the people satisfied.
Let’s take a look at how all this works before going on to some more detailed tips and tricks that can help you learn it.
Outlanders Guide – How it Works:
Outlanders plays a lot like any other city building game you may have played before. It’s all about collecting the money you need to feed your people and make things work.
You’ll start by gathering resources at a typical stage. You’ll set up a Forager’s Hut to collect mushrooms to feed your people and a Lumberjack Base to collect wood.
Using that timber, you’re going to build a house so that your people don’t have to sleep on the dirt, and a sawmill, a mine, and other structures that need timber to start collecting other materials.
Soon enough, you’ll have a beautiful, thriving village, with your people living comfy in big homes, eating vegetables from the nearby fields, and every single one of them having an important job to do.
Holding the people happy is a huge part of the fight, and that means bringing together a village that works well. Everyone needs a job that you can assign to by taping a building and then asking for a worker.
They’re all going to need enough accommodation. Seeing how much the population will expand over time, it’s worth constructing more houses than you need just in case a kid turns up when you’re in the middle of another job.
You’re still going to need to have a steady supply of fuel. Early on, the Forager’s Hut is enough when you have about 10 citizens, but when you push 50, you’re going to need multiple farms popping out to feed everyone.
Then there’s just being nice. Create roads between buildings to make it easier for the people to get around quicker, and position stores near any single resource-producing building.
The stock is where your citizens store the goods they produce, and you’re going to seriously slow them down by making them walk the length of the village with huge wooden planks to put them in storage.
Outlanders Tips and Tricks:
Now that you understand the basics, let’s take a look at a few more specific tips and tricks:
- Get the physical needs sorted first: Housing is nice and all, but the food is essential to life. Get a steady stream of food on the table immediately whenever you start a new level. Your citizens can starve to death if they go too many days without food, and you don’t want a shortage to hit when your population starts to boom. Build up a decent stockpile of food as your first order of business.
- Keep your citizens happy: Once your citizens are safe, move onto the next priority: keeping them happy. This involves housing them, ensuring they never go a day without food, and ensuring every single member of society is employed. We’re not sure if roads between buildings and placing stockpiles near their place of work is important, but you might as well make life easy for them just in case.
- Place ample stockpiles near resource producers: Stockpiles are where your citizens place the resources they gather at work. We recommend building these right next to their places of work – with the exception of farms, which need that room for fields to grow crops. That way they won’t need to walk the length of the village, wasting precious time to gather more resources.
- Destroy and relocate Forager’s Huts and Lumberjack Cabins if they’re low on nearby resources: Keep an eye on your Forager’s Huts and Lumberjack Cabins to check that they haven’t burned through the natural resources nearby. If they’re short on mushrooms and trees, destroy the buildings and relocate them to an area richer in resources.
- Keep an eye on the optional objective: Each level has an optional objective that you can complete. We recommend keeping an eye on the progress of this and beating it before the main objective where possible. Once that main objective is complete, the level ends and you’ll have to start all over again to beat the optional objective.
- Decrees can help you complete objectives, but they’re risky: If you’re short on beating an objective or low on resources, you can issue a decree to encourage or discourage certain behaviors in citizens. This includes eating less food or having more babies. Be careful though: more babies mean more housing and food needs, so make sure you have the resources necessary to survive the baby boom.